Football Manager Goes 3D.


attended a special event last night to showcase the most important new features that will appear the latest instalment of the Football Manager series.The most ambitious - though potentially risky - of these new ideas is undoubtedly the new 3D match engine, which has been beta tested over the past few months on Football Manager Live. Using full 3D and motion-capture taken from SEGA Japan's Virtua Striker football game, wannabe Wengers will now be able to see their team's exploits in three dimensions and from multiple camera angles, as well as rewind and fast forward the action. Those either afraid of change or with slower computers will still have the option of using the 2D match engine, however.The second big addition is added interactivity with your assistant manager. You're number two will now provide pre-match and, intriguingly, in-match feedback on your team's performance, motivation, whether if your tactics are up to scratch, or which players aren't pulling their weight.

As with every Football Manger update, a raft of new media features has also been introduced. Players will now have to give pre- and post-match press conferences with local and national media, with managers now able to develop relationships (or feuds) with individual journalists.The FM programming team has also completely re-written the transfer system this time round. This major under-the-bonnet change has been made to make the in-game transfer market more realistic, with AI-controlled teams' purchasing habits made more authentic. A new transfer rumour feature has also been added too, with players now able to see the latest serious speculation - and spurious gossip -emerging from FM's virtual tabloids.Some of the other areas to get a revamp are individual player training, board interaction and club finances, which have all also been expanded upon in this latest instalment. Football Manager 2009 is released on November 14th.

Spore cheats and codes


You need to press the following buttons on your keyboard to open the Spore console screen while playing the game: press Ctrl + Shift + C at the same time. Once you’ve done that, the console screen allows you to type the below cheat codes, after which you hit the Enter or Esc button or the red X to close the console. — This video will show you: how to enter cheats into Spore.
The code is followed by its effect on the game.
* Type: capturePlanetGIF — To capture a spinning GIF picture of the planet you are on, which is then saved to the AnimatedAvatars directory on your computer.
* Type: setConsequenceTrait (trait) — Where you see the text “(trait)” instead you type out one of the following traits that you want… cell carnivore, cell_herbivore, cell_omnivore, creature_aggressive, creature_social, creature_mixed, tribe_aggressive, tribe_social, tribe_mixed, civ_military, civ_economic, civ_religious, space_bard, space_ecologist, space_zealot, space_diplomat, space_scientist, space_trader, space_shaman, space_warrior, space_wanderer, or space_knight
* Type: help (command) — This explains the actions and usages of a command. Where you see the text “(command)” instead you type the cheat code you want explained.
* Type: addDNA — To increase how much DNA you have to spend by 150 points.
* Type: moreMoney — This increases your money in the Civilization or Space stages.
* Type: help — This lists all cheats and debug commands.
* Type: killallhints — To remove all hints from the game.
* Type: refillMotives — Where needed, this replenishes your health and other motives.
* Type: SetTime (hour, minute) — This sets the time of day at the Avatar’s position, and optionally can give you a speed multiplier. Where you see the text “(hour, minute)” instead you type the time of day you want.
* Type: freeCam — To toggle free camera mode.
* Type: unlockSuperWeapons — This unlocks all superweapons for your Civilization type.
Easter Egg: A secret in the game is finding the head of Spore creator Will Wright. To do this you must go to the main menu and click on the center of the galaxy to get a full view. Once there, you hold down the left mouse button to then move it left or right so you can give the galaxy a spin. If you spin it fast enough Will Wright’s head will pop up like so…

Killer Betties

China has always been a land of mystery and adventure. The history of this amazing place was virtually unknown for many years in the west. Few people knew that during the time of the Roman Empire China had its own more powerful state known as the Han Dynasty. By the year 189 AD this dynasty was growing old and enfeebled and change was in the wind. A number of revolts would topple the Han and for a time the nation would be split into three mighty kingdoms known as Wu, Shu and Wei. The story of this epic time was told in the novel ‘Romance of the Three Kingdoms’ and for many years has been simulated in games with the same title.
Romance of the Three Kingdoms XI (RTK from this point on) is a turn based strategy game simulating the struggles of the later Han and the successor states that fought for China from 184 AD through the division of China into three states. There are a number of starting set ups representing the various factions in different years during this time, and even a fantasy scenario where all warlords are the same age and you can be anyone. There are also scenarios representing various parts of the RTK novel that players can take part in.
Players assume the role of the supreme warlord for the faction they select and each leader is different. The characters in the game are rated in a number of separate and important abilities that effect how they fight, govern and build and raise and train forces. These ratings include a score for war, leadership, politics, intelligence, charm, and how they handle horses, pikes, crossbows, ships, siege weapons and some leaders are also rated with special fighting abilities and even the temperament of the characters are taken into account.
The object of the game is to control all the cities and provinces of Han era China. Players must raise armies and train and equip them, make sure they are fed and paid and must develop the infrastructure in the areas they control to maintain a credible military force and to eventually control China. In order to rule, players must search for and recruit followers and after they join you they must be paid and kept happy or they will leave.
Each turn you can issue orders to carry out various tasks in the areas you control to your officers, as well as try to capture enemy cities and defend your own. The way the game is set up even characters with low war scores can be extremely valuable if they have high intelligence, or politics or charm or combinations of these. Any three characters can work on a project but depending on their stats and the nature of the project the time it takes to finish varies.
Each city in China is different with different terrain and the number of structures it can support also varies by size. For example a mountain city may have 10 slots and a large river city may have 15. You can build whatever you like on the slots but the choices are limited. Basically you want farms, markets and barracks in each city and a combination of the other types such as workshops for weapons and shipyards on rivers. The amount of farms and markets and their support buildings regulates the amount of food and money you get at tax time.
You need food to feed the people in cities as well as your troops. Without food soldiers will leave you and your empire will die. All of your characters must be paid a certain amount of money based on the position they hold in your army. Positions can be assigned automatically or given to any general you like if they qualify for the position. You also need money to raise troops, build weapons and ships and buy horses for your armies.
Each general in your army can control a certain amount of troops according to their rank. This number can be increased through promotions and technical research. When in battle soldiers are lost when they fight enemies and engage enemy cities and walls in battle. When a general losses all his men he is either captured or is returned to the nearest city you control. Generals can also use different formations and strategies depending on troop type and the moral of their forces.
The map board is extremely well done and has a nice change of seasons and excellent battle effects. Lively battles and vivid fires as well as nice sounds go with each battle. The characters each have their own illustrations and include brief historical backgrounds and important game information. The interface is extremely simple and well laid out and the game includes a tutorial, but this is not all inclusive and it’s recommended you read the full glossary to understand all the things you can do here.
There are a number of usual and fun things in the game, one of the better is intelligent characters can be recruited by debates, and warriors by duels. The mechanics of duels and debates is quite clever and is done in a surrealistic way that is actually a bit of an art in of itself.
For a game system that goes back almost 20 years its surprising how fresh and original this game seems. The music has a nice period feel even if it is a bit repetitive at times. There are no voiceovers as such but the game does include nice sound effects to mark events in the game. While the game plays slow at points as you can be at peace for years at a time, during a fight it’s very active and will keep your attention. This game is more like a war game rather then an adventure but it is a solid game and true to it’s subject matter.

11 playable Spore prototypes released


In a rather unorthodox move, Maxis has made several playable prototype versions of Spore available for download.

"One of the ways in which we explore possible design directions is by building simple, playable prototypes that we can play around with to get a sense for a particular system," it says on the official site. "Usually these prototypes are never seen by the public, but we thought some of the more intrepid players out there might enjoy playing around with a few of our early Spore prototypes." Unusual indeed, but nevertheless there are 11 different prototypes up for download for anyone interested in playing early, bugged versions of videogames. Check them all out on the Spore website.